Nurturing students aiming to become designers and architects who challenge issues head-on
The Department of Design and Technology is composed of two fields, the “Field of Product & Information Design” and the “Field of Architecture & Urban Design.” When advancing to their second year, students choose one of the two fields and proceed in further specialized coursework in their chosen area. In the Field of Product and Information Design, students will pursue not just a pleasing appearance, but functionality and ease-of-use in daily miscellaneous goods, information equipment, and even large-scale products such as automobiles. Students in the Field of Architecture and Urban Design will seek the acquisition of skills from urban planning to interior design, and also have fieldwork experiences outside the university.
I am responsible for product package design. While taking advantage of having studied not only graphic design used on the package but also solid bodies, I propose a total design package including the composition. I feel satisfaction when the packages I have designed are actually lined up in stores, and learning of their evaluation and sales in the market. While speed in designing is more necessary than it was in my student days, I am overcoming this by observing various designs, gathering information beforehand and establishing the design forms at which I excel.
Nurturing students to become a design and modeling specialist required by society, with a sensitivity and intelligence that captures the times
The Department of Aesthetic Design offers a system in which students select either the “Field of Visual Design” or the “Field of Model Design” in their second year, and go on to learn in various specialized courses. In the Field of Visual Design, in addition to learning total visual design combining various different areas such as graphics, photos, images, CG and web, students also conduct planning proposals and research on communication design. In the Field of Model Design, students will attempt unique monozukuri craftsmanship incorporating modern imagination and artistic viewpoints into techniques such as woodworking, ceramics, dyeing, and printing, At the same time, students will also learn about planning and proposals for projects contributing to the culture of daily life making full use of solid body, space, and media.
I work as a CG designer at a game company that plans and develops home game software and smartphone applications. I engage primarily in the production of 3DCG effects used within the games and the 2DCG designs for illustrations. I feel satisfaction when I see the titles I have worked on actually being played by people.